Responsibilities / All Aspects
Wonder Dynamics, is an AI powered one camera motion capture solution. The end user can upload a single video clip, and the cloud based solution is able to map the movements onto a provided rigged character.
As part of our ongoing studies into new ways to bring characters to life, we went through the process of testing out the Wonder Dynamics system for a project that we were due to start work on.
As part of our ongoing studies into new ways to bring characters to life, we went through the process of testing out the Wonder Dynamics system for a project that we were due to start work on.
One Camera Input
Tom kindly volunteered his services to act the part for our character. Whilst I used one of my Ready Player Me avatars to map the motion too.
Wonder Dynamics automatically creates a clean backplate, and composites your avatar over the top of the original footage.
Wonder Dynamics automatically creates a clean backplate, and composites your avatar over the top of the original footage.
Blender
I exported out the animated fbx and brought it into Blender, the rig needed a bit of tidy up.
I put together a loose environment, and added some stock motion graphic footage as emissive video screens to cast some light onto the character and environment to give it some atmosphere.
I curated a series of shots in the timeline before adding a grade in After Effects.
I put together a loose environment, and added some stock motion graphic footage as emissive video screens to cast some light onto the character and environment to give it some atmosphere.
I curated a series of shots in the timeline before adding a grade in After Effects.
Side By Side
Side by side video showing the original video, Wonder Dynamics output and final render